PDA

View Full Version : Favored Class?


Bozerowned
01-21-2005, 12:53 PM
This isnt one of those noob posts about which class is better, but,

I am curious what classes the old-school eq Pkers are picking.

Personally, I went hunter because of the insane dmg and utility, and have been pretty happy with the results so far.

Arkons
01-21-2005, 01:37 PM
warlocks / shaman seem to be most popular with old pkers. Rogue after that probably.

Vega
01-22-2005, 07:03 AM
You went hunter for utility? :confused: Also, I wouldn't go as far as using the word insane when referring to hunter damage.

yaarii
01-22-2005, 08:53 AM
Yeah hunters are "ok", but perhaps not the best pk class out there. We are very useful in some situations (ie chasing ppl down, killing mages, etc), but most of the time there is someone who can do our job, better.

Compared to my eq necro, the hunter is not as good, relative to other classes. My necro had insane dot damage, the ability to heal myself, the ability to shadowstep/gate/harmshield to get out of virtually any sticky situation. My hunter has none of these qualities.

Would I reroll if I could? I dunno.

fefael
01-22-2005, 05:09 PM
Compared to my eq necro, the hunter is not as good

Because you aren't playing God mode anymore.

yaarii
01-23-2005, 05:06 AM
But god mode was so much fun :(

Bozerowned
01-24-2005, 09:37 AM
You went hunter for utility? :confused: Also, I wouldn't go as far as using the word insane when referring to hunter damage.

My thoughts on hunter utility,

Ability to attack while running, even shooting backwords

Tracking: finding and avoiding targets

Traps: great in group pvp, you can drop frost traps constantly in the middle of a zerg as long as no one hits you-- or solo you can use freezing trap on caster then drain most of their mana while they are mezzed

Feign Death: works more than most people realize

Snare: several instant snare abilities that melee types appreciate

Fear Beast: druids and shamans in animal form, hunter pets

Mana Drain: good for shamans and paladins

And, as far as damage output: Most of the time I am kiting with spin shots, so the damage is low (but steady). But with rapid fire (40% self haste), if I am able to stand and shoot then I can tear non-plate wearers up fast. Not to mention the pet is a dot that can outrun a 40 horse. Maybe the damage isnt quite "insane"-- but I would be happy to go toe to toe with any caster class in a shoot-out. And, melees are easy to kite.

The trick to pking with a hunter is to fight on your own terms. Its not comparable to an eq-necro, its more comparable to an eq-enchanter. If you mess up you get pwned, but if you use your abilities you can really work someone-- which is more fun than just manaburn____>>> ktxgg

Haanibal
01-24-2005, 12:30 PM
Hunters are a must, period. There is no question to that, but we are by far not the best PK class. A good Shaman or Druid would do us in easily. Einnod is a good druid, duel him and you'll learn a thing or too. However he is the only good druid I've PvP'd with or against thus far in WoW. Rogue's are also a very good PvP class as well as Warlocks. Mages are very overrated. I played a Wiz on EQ, and the mages on WoW are much weaker that the Wiz's on EQ. A hunter is a good class though, and I don't think I'd reroll if I had the chance. Mainly b/c a rogue/hunter/warlock combo is fucking devastating. Just throw in a healer and anyone is owned.

Decadence
01-24-2005, 02:36 PM
My thoughts on hunter utility,

Ability to attack while running, even shooting backwords

Tracking: finding and avoiding targets

Traps: great in group pvp, you can drop frost traps constantly in the middle of a zerg as long as no one hits you-- or solo you can use freezing trap on caster then drain most of their mana while they are mezzed

Feign Death: works more than most people realize

Snare: several instant snare abilities that melee types appreciate

Fear Beast: druids and shamans in animal form, hunter pets

Mana Drain: good for shamans and paladins

And, as far as damage output: Most of the time I am kiting with spin shots, so the damage is low (but steady). But with rapid fire (40% self haste), if I am able to stand and shoot then I can tear non-plate wearers up fast. Not to mention the pet is a dot that can outrun a 40 horse. Maybe the damage isnt quite "insane"-- but I would be happy to go toe to toe with any caster class in a shoot-out. And, melees are easy to kite.

I would agree with you on the positives of a Hunter.
attack on move, hinder enemy movement, track, etc... are all nice.

From my personal experiece, I almost always win a 1v1 against a Hunter with my Shaman, and the only times that I have an issue is if I am jumped while fighting a mob, but even then I can still typically extricate myself.

More of a problem than the Hunter is the rogue. Their initial set of opening attacks are pretty nasty if I am already engaged. They, more than the hunter, have given me a much harder time to live through that initial barrage and extricate myself if one jumps me while i am engaged with a mob.

The ability to FD. You truly should not be counting on that. For that to work, you are counting on (hoping) that they are newbs. The first time I saw that, I thought it was odd that the Hunter went down, but their pet was still attacking me. To bad for the hunter that my totems were still hitting him with fire and he died, as did his pet. After that ONE time (long long ago), it has not helped any Hunter I have fought. I still see hunters relying upon that to their detriment. In fact, I had one idiot Hunter name Narya or something like that as a level 43+ Alliance hunter continually tried to use it against me even though it never once helped her.

In one area you are right...people must obviously fall for that stupid shit over and over since I guess she thought i might too (she did it six times, and died all 6 still), but those that do really are newbs. If you are fighting a newb, shouldn't you win anyway?

On the other hand, I think people seriously underestimating warlocks and mages due to so many people simply not understanding how to play them, or how they are used, or how to spec them for what purposes. I've seen DB Warlocks and Mages (ie Richthofen and Kanibal, to name just 2) completely dominate alliance. Toss in a shaman (ie Lorg) and it's a rape-fest for the alliance groups over and over.


People just do not know how to play them successfuly, and I think they are incorrectly considered less of a threat.

Case in point, I was in a group going to Uldaman (I broke my own code of not doing an instance unless with all DarkenBane). Me and Sufari were the only 2 DB. Suf was using his Succ to charm. While our idiot Non-DB priest was trying to act like a tank and never heal anyone, our main tank (also Non-DB) said, "what are those heart things" after he contiuously was breaking the charmeded mobs. I asked him if he was fucking joking me. He said no and that he's never seen them before. He's a 40+ doing Uldaman and does not know wtf that is?

Needless to say, suf and I bolted immediately and I again chalked up why I never want to group with Non-DB in instances.

SnakkpackJihads
01-24-2005, 08:50 PM
Problem with the traps, that most anyone will recognize you, and if they don't well, then it is their own damn fault, about the feign death. I remember fighting a level (then) 33 hunter while i was a 30 shaman, her name was moonrae and i killed her 5 times in a single day, each time she engaged me, hunters can be good at pvp, but if they are ridiculously stupid then they will not do so hot, 4 times she engaged me without a pet. Then when she would FD i would say "Hmmm, thats not right... I couldnt have killed her with how much health she had" so id wait for one of my instant cast nukes to come up and hit her with it, because i didnt believe she was dead, once she even got up to run again then hit FD, it all depends on the person knowing what classes can do what, playing a mage in the beta helped me to figure out which spells on which classes look like what so i could counterspell what would be the best choice.

Einnod
01-25-2005, 11:27 AM
I actually chose druid on accident. When WoW first came out, I planned on making a rogue because of the insane damage potential, etc.

then one of my roommates started up an account so I remade a new character to play with him, and I ended up just loving the druid.

Druids are great in group pvp and in pve, they aren't that great in solo pvp. I don't have the hps to survive solo and my dps is not what it needs to be. Nonetheless, I love the class, I feel that it is most like the shaman in EQ was.