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GrayRage
07-18-2003, 09:12 AM
Per the DB news, here is a quote from the Blizzard PR Guy!:

We have actually never said that we would not have a PvP server. I saw that information post-E3 and have no idea where it came from. We totally consider it an option, but have not decided one way or the other.

I actually do not agree with Kheldon. I doubt you can come up with any game or server where hard-core PvP'ers and hard-core PvE'ers (carebear is so derogatory) can happily co-exist. Most MMORPG players are somewhere in-between and can enjoy some amount of both.

However, hard-core PvP players find it neccessary to be able to PK someone at any time. This is not merely to promote chaos, but an in-game way to resolve any conflicts that arise in the game. Sort of a might-makes-right mentality. The irony is that pure PvP servers usually do not have a lot of PK griefing, simply because your reputation matters and if you are a jerk, you will be hunted until you quit playing. This style of server is unacceptable to the hard-core PvE'er, since just getting randomly killed, sucks.

PvP is certainly one of the top 5 most controversial topics in MMORPG design and I am not doing it justice with this short explanation, but hopefully it sheds a little light on the problem.

Rabdallas
07-18-2003, 12:05 PM
Hurray!! Good news at last.

gr,

GrayRage
07-18-2003, 12:45 PM
I think I am well within my rights to say: Told yah so!

Fact is, just like i have said, they will take care of us just fine. We will just have to be damn sure of our playstyle based on how it is set up before it all starts. Our beta game play will help this enormously, tho, so i am not to worried about getting it right.

Exodus
07-18-2003, 05:42 PM
good news indeed. That PR guy summed it up perfectly.

Mindgames
07-20-2003, 11:11 PM
i got a woody.
from other stuff they updated into their faq.. they may make a server thats just like shadowbane for WoW where you can build your own town/buildings/playerhouses that shit would really own.
i guess we just have to wait :P

Lesa
07-21-2003, 03:03 PM
Mindgames has a woody? :p

Eyepatch
07-22-2003, 09:49 PM
woodies all around

WHERE IS MY LUBE :(

Pookrt
07-24-2003, 06:08 PM
They need to make a PvP server just like Rallos was in the day. Before Everquest got all gay. Maybe a more skill based PvP system. Shadowbane is just wicked unfair. Priests killing everyone and such. Why can't anyone get PvP right? If they do get it right they end up fucking it all up.

GrayRage
07-25-2003, 05:27 AM
Balancing for PvP is really hard. It's extremely subjective where many folks have many views so really, it's impossible to ever create a perfectly balanced PvP system.

Look at PS. Its PURE PvP. ZERO pve...NONE. Each of the three teams have like 2 special weapons only THEY get. TWO.....and the player base bitches DAILY about balance.

Fact is, not everyone will be happy with WoW's PvP system no matter what they do. If you have an open mind, however, I am pretty certain we can make it fun.

Xondio
07-25-2003, 08:10 AM
ok, well making it like rallos would be nice, but they better not have it like 90% non pvp and you can only go certain area's to pvp, that would be so gay. it hurts to just think about it.

Mindgames
08-04-2003, 01:41 AM
i kinda like team based pvp... item looting is ghey... and AE's hitting group members and pets is also ghey.. i remember making a mage on RZ was like slamming your own dick in the door.. AE groups yea right... and playing a bard sucked not only did your AEs fuck up the group, you have to worry about hot swapping instuments/weapons in your inventory... you mine as well drop them on the ground cuz they can get looted. It seems like when you started getting low hps you were more worried about baggin your shit than fighting off the opponent. if they have a RZ type server i can almost guarantee i wont play on it. RZ = 99% bluebies anyway. the majority of the pkers are like lvl 20 and either completely naked or twinked like mad or the higher lvls are on legends for like years.. and to do what pk other legends no drops when they get back?

IF they can do something like SZ or where group/guild/raid members cant kill you by accident that would be fine for RZ type server. Team based or diety based pvp is alot more fun and realistic then FFA. I hated RZ and when i came to SZ it was like the perfect PVP server to me.. coin looting is more fun than trying to loot a corpse full of no drop.

Meter
08-04-2003, 04:51 AM
No drop was invented by verant, they created it to correct a few problems they had with items. One is they did not want to let anyone make money by selling items on ebay, the other is items did not have level restrictions (design flaw).
My guess is items in WoW will be very similar to items in Diablo.

GrayRage
08-04-2003, 05:14 AM
I really don't know what I "want" out of PvP for WoW, but I do know that I am willing to let them do their jobs and willbet that no matter what they come up with, we will have fun.

GrayRage
08-04-2003, 06:06 AM
One thing I am pretty sure of, though, is unlike RZ, we will likely have allies in WoW.

Let's look at some facts:

1. On RZ we were always outnumbered, outleveled, outgeared.

2. On SZ (where it was team based) we lead the PvP points for a LONG time (even long after we quit). On a relatively even playing field we not only held our own, but did damn well even though our opposing team had many advantages (levels, gear again).

3. In SB, SB (SC) has allies. Trying to go it alone in SB is suicide and does not allow DB members to enjoy all of the features of the game.

Fact is, it's gone beyond simply enjoying PKing someone then gloating. Now it's about dominating not only the individual, but the guild and the saerver we chose as well. To do this, we will need to have levels, gear and some carefully chosen allies.

If there is no teams for PvP (which i suspect there will be), we will likely look for someone who closely matches our attitude to team up with. Old school guilds like TR and TB come to mind if they plan to play WoW (though I have not discussed this with them yet...I will at some point).

Pookrt
08-04-2003, 05:05 PM
I enjoyed the thrill of being able to lose stuff in your inventory. Just losing coins was nothing. The only way you can actually get something in a situation like that is to kill groups while they were killing Hill Giants. The one thing I didn't like is the fact that you couldn't loot weapons and the newbie no drop they made. Well actually I hated all no drop. I would like to idea that you can kill whoever you want. I don't like when you see a caster on SZ that is a newt and loaded with gear, you can't just go backstab his ass and take whatever he has. I like getting SoWed and training mobs all over dumb newbs. This was fun to me. I didn't like how they tried to stop everything. :( Regardless I'm going to try this game, just like I tried Shadowbane and Star Wars. Two disappointments.

GrayRage
08-05-2003, 06:37 AM
I played both RZ and SZ for quite some time and I would say killed a shitload of guys on RZ. 95% of the time I got something retarded from a corpse on RZ whilst I always lost something nice when i died. If i killed 100 people to my 1 death on RZ...I still fell behind in gear because those 100 i killed uaully did not yield anything worth a shit.

On Sullon Zek, it was nice being able to actually USE your gear without fear of losing it in battle. After pl;aying both server for a LONG time, I will gie my opinion, that SZ was far more fun.

The teams were fun, the ability to use better gear was fun, the lack of a pvp level restriction was fun. BTW this may have been the most retarded thing about RZ...the 4 level restriction.

Xondio
08-05-2003, 03:22 PM
I don't know, RZ was more fun for me, I enjoyed the fear of being able to lose something, but the fun for me was the actual killing of someone not getting their loot... but it was a nice added bonus for me.


While I didn't quite always get something nice, more often than not I did get quite a nice couple of things

Sullon Zek was just too much carebarish in the fact you didn't lose anything, although the level restriction was pretty hardcore and must of been difficult..

GrayRage
08-07-2003, 07:06 AM
The payoff IMHO of killing someone is the simple ability to shittalk them and gloat :)

Keta Mean
08-08-2003, 03:59 AM
Sullon Zek was just too much carebarish in the fact you didn't lose anything, although the level restriction was pretty hardcore and must of been difficult..

anyone remember when we DeLvLed that evil bard like 15 levels or something hehe:p

Meter
08-08-2003, 04:25 AM
Item loot is good if properly implemented. EQ has the worst implementation of items i have ever seen. WoW will not have these problems.

GrayRage
08-08-2003, 05:48 AM
Sullon Zek was just too much carebarish in the fact you didn't lose anything, although the level restriction was pretty hardcore and must of been difficult..

The first huge battle of Neutral versus Evil was lead by DB. On this "carebear" server, we killed the entire Ruin guild in Skyshrine (we had good faction they did not). They tried to get their corpses but we killed them and put Skyshrine mobs at the zone in ins (they were quest mobs we kept their by hailign them) to kill them right whent hey zoned in. As the weekend went on, they ask for more evil guilds to come help them.....they died too. The evils then called the GMs to help them...the GMs said there is no rules on SZ and they were fucked. DB laughed.....Ruin, Hate and some other evils....cried as many of them members quit the server.

You wanna know how they got their stuff back? After 2 or 3 days of us camping their corpses? They bribed us. They gave us items and spells ;p My guess is alot of the ones who quit, never did come back. And this was the first time the evils (who had some 10 to 15 level on us) realized Sullon Zek....was no "carebear" server.

And Keta, yeah It was Pino. We actually deleved several folks...but he was de leveled ALOT...that was when Pino came up with the escuse that he had Narcoleptsy to get sympathy for his trouncing ;p Hey....making up 10 levels or so u lost cause u fell asleep, is...."carebear"? ;p

Youw anna know carebear bro? How bout a server where u can only attack someone 4 levels different from u. Where they lose no experience at all and where there is basically no penalty at all because of nekedness, bagging and no drop. Rallos might NOT have been a blueby server...but it was no fuckin Sullon Zek....let me assure u.

Mindgames
08-08-2003, 06:23 PM
im sorry if you say SZ is a carebare server you never played on it.
RZ is 99% anti where SZ is 100% PvP. Ive played on both servers for a long time and RZ was completely stupid as far as pvp went. LvL 20's with ageo on will destroy an entire group with no contest and there is nothing you can do about it because you cant even touch the cleric that buffed them or thats healing them while they kill you. On SZ everyone is attackable no matter what lvl.

Toaday
08-08-2003, 08:27 PM
SZ > RZ hands down
my best memory was the Ruin body camp in skyshrine