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View Full Version : More info on WoW...with more PvP info!


GrayRage
08-10-2003, 10:34 AM
Continuing to follow the path that they are thinking of PvP, check this article out:

http://rpgvault.ign.com/articles/432/432771p1.html?fromint=1

Here is a quote that got my attention:

After a few alpha revisions, we decided to break the work up into outdoor content for soloing, dungeons that offer cool loot and encourage grouping to succeed, and heavy boss encounters that require large guilds to take out.

This means DB will need to field 40 + active hard core players in our raid times. (every night). So u fuckers better be ready. Gonna need to get our DKP system up and runnign too. Meter? :) We WILL need this...DKP = success! And if we get it started from day one it will reward the guys who start out strong with us! DKP DKP DKP!

As a deep role-playing game, World of Warcraft has a primarily skill- and ability-based combat system rather than a twitch system. There is still plenty of timing involved, and players will have to coordinate their abilities to defeat tougher monsters by being tactical and strategizing. Players will also have to utilize their abilities, and there are lots of them, in order to succeed. There are also plenty of stealth elements in the game, which should really play out in PvP, but can also be highly effective against monsters and in dungeons

AGAIN, he mentions PVP! Let me tell you, based on how often they talk about PvP, I am pretty damn sure they thinking about it.

Along with the PvP system, we feel that there should be plenty of things to do other than straight combat versus monsters.

OMG! Ok ok. U guys said:

1. there was gonna be no PvP in WoW, right? WRONG!

2. And now what is the new thing....WoW will not be out til' next summer?

Refer to number 1!

When you play a game with thousands of other players, there are times when you want to be social and feel like part of a populated world, and there are times where you want to feel heroic and special. Instancing gives players their own private dungeon, or part of the world, so that they can have epic encounters and special events that aren't going to be spoiled by crowds or long lines of people "waiting to kill the dragon." Instancing is going to be a very key part of allowing us to provide those types of special encounters that wouldn't be possible otherwise. It will also cut down on camping and help control item farming.

I REALLY dig this. This MAY allow us to be pure PKs and not ally up with anyone. If this works like i think it will work, we will be able to be evil meanies AND get the same gear as the goody goody's! Let's wait and see.

Mark Kern: We definitely want the hard core gamer to feel that the game is deep enough and rich enough in content to last them indefinitely.

Doh! That's us!

Mark Kern: We are already in internal alpha, and anyone at Blizzard can log into the game and play, even from home. Depending on how the alpha goes, we will have a closed beta towards the end of the year. The beta is going to be very large, and we'll need thousands of people to help populate the world. The entire development team is really anxious to see how the game feels with lots of living, breathing gamers adventuring, questing and exploring the world they've worked so hard to create. Gamers interested in participating in the beta should watch our web pages in the coming months for more info on how to sign up.

We will be playing WoW in a couple of Months! (altho only beta...hopefully a bunch of us will get in).

Xondio
08-10-2003, 11:24 AM
If i get into beta and another dber doesn't, ill rotate my account with the other guy that way we are all ready for WoW and none of us are going to be clueless... except for pizz, cus he is fag and likes little boys k :(

pizz =
:o :eek: :o :eek: :eek: :p :rolleyes:


pizz = deth ... galaxy :D

GrayRage
08-10-2003, 11:56 AM
I will set up a private board for us when the time comes. I am sure we will share the accounts (gonna need to get some phone numbers so we can talk...or have to use TS).

The key is we need to try and get as many beta accounts as possible. Folks need to apply for beta from as many IP addresses as possible from as many addresses as possible. Use yer moms house....yer sisters email...and yer brothers ISP...but get those applications rolling in :)

I am comforatble that we will make use of each account gained and help them make the game ready for retail.

Xondio
08-10-2003, 12:25 PM
I will use your MOMS ip address :(

yeah but i have plenty of addresses.. so hopefully we could nab a couple that way we could make sure everyone has an account

Daero
08-10-2003, 12:52 PM
I think we all know how the last DB point system worked. Sup verm bp.

Daero
is still bitter.

Toaday
08-10-2003, 01:33 PM
Dkp system will be a must......if you played on SZ you know what i mean....if you didnt, you WILL find out.

Mindgames
08-10-2003, 08:30 PM
DKP > but we will have to start out as a merit guild to build up a core base such as a MT situation. But who knows this looks like a game that will require tons of offtanks and no MT. so i guess we will see.

They also talk about virtual zones that when you zone into it no one can mess with you. That part is like Ldon for eq and has its good and bad parts.

Fizzletwit
08-10-2003, 10:10 PM
I think DKP is good but by the time this shiznit comes out i'll be working and going to college full time so i may be limited to weekend raids and such =/

Danubi
08-11-2003, 12:19 AM
Well DKP is teh way however, its gonna be hard for us NON-US people to be on as many raids as you guys :p but we will see

Timezones > all

Mindgames
08-11-2003, 01:20 PM
dont worry nubi euro haxxor raids > all US time raids

GrayRage
08-12-2003, 04:29 AM
DaeroEnFuego
Senior Member

Registered: Nov 2001
Location: Colorado
Posts: 311
I think we all know how the last DB point system worked. Sup verm bp.

Daero
is still bitter.

This was BEFORE we had points ( i think) and is the reason we need DKP. DKP is a pure ssytem which rewards those who put in the time with the gear. It's only area for corruption is from the leadership fuxxoring wiht it, but it's easy to detect and I seriously doubt any DB leaders will do such a thing.

I have bee a part of two DKP ssytems now as a leader (on legends and on SZ as ToW) and both systems were awesome and took out the problems with bickering over loots. In fact, the DKP system is fun to monitor too.

Dan,

worry not bro. There will be tons of events during the day (prime time for u) AND you will be able to lead them. DKP rewards based on the items bought. So if u make a 10 person raid which nets some really nice item that someone buys, u guys will split the DKP. Trust me, it works out good.

I already know all the little problems and how to avoid them.

Xondio
08-12-2003, 09:33 AM
if there was no DKP system it would be a mess, and people would always be bitching about how they should get the loots since they logged on for 10 minutes every month.

DKP is just a fair way of distrubuting loots for the people who put in the time/effort.

Daero
08-13-2003, 05:45 PM
No sir I had more points.

Daero

Skcalidrone
08-14-2003, 04:54 PM
I'm psyched to be in the DB community for these new releases. Never really came over to join DB in EQ1 but I'm sure it will be fun in the future. For now I'm tooling around with Lineage 2. Not bad =D. See you guys soon
-Skcali

Danubi
08-17-2003, 05:09 PM
he skcali :D well im sure you would be welcome